enchanting

Aqua Affinity Increases underwater mining speed. No I(1) 2

Bane of Arthropods Increases damage and applies Slowness IV to arthropod mobs (spiders, cave spiders, silverfish, endermites and bees). No Smite, Sharpness V(5) ‌[BE only] ‌[JE only] 5

Blast Protection Reduces explosion damage and knockback.

No Fire Protection, Protection, Projectile Protection IV(4) 2

Channeling During thunderstorms, trident summons a lightning bolt on the target when hitting it. No Riptide I(1) 1

Cleaving ‌[upcoming: JE Combat Tests] Increases damage and shield stunning.

Unknown Sharpness, Bane of Arthropods, Smite III(3)

Curse of Binding

Items cannot be removed from armor slots. Yes I(1) 1

Curse of Vanishing

Item disappears on death. Yes I(1) ‌[BE only] 1

Depth Strider Increases underwater movement speed.

No Frost Walker III(3) 2

Efficiency Increases tool speed, as well as the chance for axes to disable shields. No V(5) 10

Feather Falling Reduces fall damage. No IV(4) 5

Fire Aspect Sets target on fire. No II(2)

‌[upcoming: JE Combat Tests] 2

Fire Protection Reduces fire damage and burn time.

Mutually exclusive with other protections. No Blast Protection, Protection, Projectile Protection IV(4) 5

Flame Arrows shot are ignited and deal fire damage to the target. No I(1) 2

Fortune Increases the amount of block drops. No Silk Touch III(3) 2

Frost Walker Allows the player to walk on water by freezing the water under their feet. Yes Depth Strider II(2) 2

Impaling Increases damage against aquatic mobs. In Bedrock Edition, increases damage against mobs in water or rain. No V(5) 2

Infinity Prevents consumption of arrows. No Mending I(1) 1

Knockback Increases knockback. No II(2) 5

Looting Increases mob loot. No III(3) 2

Loyalty Trident returns after being thrown. No Riptide III(3) 5

Luck of the Sea Increases rate of good loot (enchanting books, etc.). No III(3) 2

Lure Decreases time for bites. No III(3) 2

Mending Repairs the item using experience. Yes Infinity I(1) 2

Multishot Fires 3 arrows at the same time. No Piercing I(1) 2

Piercing Arrows pierce entities, allowing for arrows to pierce through stacks of mobs. No Multishot IV(4) 10

Power Increases arrow damage. No V(5) 10

Projectile Protection Reduces damage from projectiles.

No Protection, Blast Protection, Fire Protection IV(4) 5

Protection Reduces generic damage. No Blast Protection, Fire Protection, Projectile Protection IV(4) 10

Punch Increases arrow knockback. No II(2) 2

Quick Charge Decreases crossbow charging time. No III(3) 5

Respiration Extends underwater breathing time. No III(3) 2

Riptide Trident launches player with itself when thrown while in water or rain. No Channeling, Loyalty III(3) 2

Sharpness Increases melee damage. No Bane of Arthropods, Smite V(5) ‌[BE only] ‌[JE only] 10

Silk Touch Mined blocks drop themselves. No Fortune I(1) ‌[BE only] 1

Smite Increases damage to the undead. No Bane of Arthropods, Sharpness V(5) ‌[BE only] ‌[JE only] 5

Soul Speed Increases movement speed on soul sand and soul soil. Yes III(3) 1

Sweeping Edge

‌[Java Edition only] Increases sweeping attack damage. No III(3) 2

Swift Sneak Increases sneaking speed. Yes III(3) 1

Thorns Taking damage causes the attacker to also take damage. No III(3) 1

Unbreaking Reduces durability damage. No III(3)